Our first assessment this year was to take an ancient game and, using what we had learned in our lectures, iterate them. Our test was to come up with a version of the game that we felt was more suited to modern times and was an improvement on the ancient original.
The game that I chose to improve was the Royal Game of Ur, a game I mentioned in one of my previous blog posts aptly named Ancient Games. I have to admit it was difficult to improve upon Ur and that iteration in general was a lot harder than I had first expected. I proved to me how useful and how necessary the iteration process is when developing a game, if it doesn't get play tested then one can potentially miss loads of problems that only asking people to play your game and seeing what happens can turn up.
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